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Hope you can find useful this system to organize your game ideas.

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Suggested Order Creation


graph TD

%% STEP 1: ENVIRONMENTS 
envs[๐ŸŒณ 1. Locations]
env_connections[๐Ÿ” Area Connections IDs]

envs --> env_connections

%% STEP 2: CHARACTERS
chars[๐Ÿง™ 2. Character's role]
char_stats[๐Ÿ“Š Character Statistics]
char_rel[๐Ÿ”— Character Interactions]

envs -->|Origin_area_ID| chars
chars --> char_stats
chars --> char_rel

%% STEP 3: MISSIONS
missions[๐Ÿ“œ 3. Missions type]
mission_goals[๐ŸŽฏ Mission Goals]
mission_items[๐ŸŽ Mission Items]

chars -->|triggers| missions
envs -->|environment_id| missions
missions --> mission_goals
missions --> mission_items

%% STEP 4: ITEMS
items[๐ŸŽ’ 4. Items type, location]
item_stats[๐Ÿงช Item Statistic Effects]
materials[โš”๏ธ Resources]
weapons[๐Ÿช“ Weapons]
armor[๐Ÿ›ก๏ธ Armor]

envs -->|source_location| items
mission_items -->|requires| items
weapons -->|made of| materials
armor -->|made of| materials
items --> item_stats
items --> materials
items --> weapons
items --> armor
item_stats --> char_stats